﻿using Game;
namespace Mekiasm
{
    class MekTransmitBox : ItemCube
    {
        public static int Index;

        public MekTransmitBox() : base("传送框架")
        {
            
        }
        public override bool IsInteractive(SubsystemTerrain subsystemTerrain, int value)
        {
            return false;
        }
    }
}
